por isra » 17-03-2015 08:04
Man and Machine Errata
Version 2.0
Date: 8/26/2003
p. 19 Chipjack Expert Driver Game Effects [4]
Add the following:
The Maximum rating of this device is 3.
p. 21 Encephalon Game Effects [3]
The first sentence at the tops of the page should read:
"When a character is decking, they do not receive the Task Pool bonus, only the Hacking Pool."
p. 27 Ceramic Bone Lacing [4]
Change the last line to read:
Unarmed attacks by a character with ceramic lacing inflict (STR + 3)M Stun damage.
p. 31 Move-By-Wire Table [3]
The Legality Rating for all versions should read 3P-R
p. 31 Smartlink-2 Game Effects [4]
Add the following line:
If a weapon with a standard smartlink is used by a character with a smartlink-2 implant (or vice versa), only the standard smartlink modifiers apply.
p. 32 Rangefinder Game Effects [4]
Note that the weapon still requires a rangefinder accessory (p. 33, Cannon Companion).
p. 36 Body Plating Game Effects [3]
In the second Paragraph, the end of the second Sentence should be changed to read "... impact armor by 1."
p. 67 Muscle Augmentation (Table) [3]
The Legality Rating should read 4P-Q.
p. 67 Muscle Toner (Table) [3]
The Legality Rating should read 4P-Q
p. 69 Symbiotes Game Effects [4]
Add the following:
Symbiotes help to heal both Physical and Stun damage.
p. 70 Symbiotes Game Effects [3]
Add this sentence, after the second paragraph but before the Stress effects:
Do not add in the Bio Index cost of symbiotes when calculating the effects of bioware on longer healing periods (see p. 78).
p. 72 Cerebral Booster [4]
Under Game Effects, change the second paragraph to:
A Level 2 booster also adds a Task Pool (see p. 48) of 1 that can only be applied towards skills with Intelligence as their linked attribute.
p. 73 Mnemonic Enhancer [4]
Under Game Effects, change the third paragraph to read:
"Because memory retention is key to learning, the Karma cost for learning or improving Intelligence-linked skills, including Knowledge and Languages is reduced by a number equal to the level of the Mnemonic Enhancer, to a minimum of 1. It does not apply to learning "artillery","explosives launchers" or any magical/spell skill"
p. 77 Bioware Grades [3]
Change the information in the parentheses of the first sentence of the third paragraph to read "25 percent less Bio Index; see below"
p. 77 Bioware Grades [4]
Add the following line:
Finding a bioware clinic follows the rules on p. 40. Cultured bioware can only be obtained from beta-level or higher clinics. It is recommended that cultured bioware not be available to starting characters.
Timotei , timotei ... Tiiimoooteiii !