Retro-clones

Retro-clones

Notapor Al_khadhulu » 15-01-2010 23:52

Bueno chicos, Tal vez esto os interese.

Ya sabéis mi interes por la old school rpg. Investigando por ahí encontré los retro-clones. Versiones de juegos antiguos sacados del baul de los recuerdos.
Pues bien, He encontrado un retro-clon del BRP. Segun la ley en USA, y en esto se basan los clones, los algoritmos de juego no pueden formar parte del copyright. Hay que tener cuidado a la hora de espresarse y ya esta.

Esto abre un camino del todo estimulante. La posibilidad de adaptar tu propia versión del juego. Poder publicarla. Tu propio juego con tu universo.

Del D&D hay muchos.

El del BRP se llama " GORE ". Una versión de la llamada. Es de libre distribución y se puede bajar de internet tranquilamente.
Al_khadhulu
 
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Re:Retro-clones

Notapor Al_khadhulu » 16-01-2010 00:02

Copyright does not protect the idea for a game, its name or title, or the method or methods for playing it. Nor does copyright protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game. Once a game has been made public, nothing in the copyright law prevents others from developing another game based on similar principles. Copyright protects only the particular manner of an author’s expression in literary, artistic, or musical form.

Material prepared in connection with a game may be subject to copyright if it contains a sufficient amount of literary or pictorial expression. For example, the text matter describing the rules of the game or the pictorial matter appearing on the gameboard or container may be registrable.

The back side of this form letter describes the options for registering copyrightable portions of games. If your game includes any written element, such as instructions or directions, we recommend that you apply to register it as a literary work. Doing so will allow you to register all copyrightable parts of the game, including any pictorial elements. When the copyrightable elements of the game consist predominantly of pictorial matter, you should apply to register it as a work of the visual arts.

The deposit requirements will vary, depending on whether the work has been published at the time of registration. If the game is published, the proper deposit is one complete copy of the work. If, however, the game is published in a box larger than 12" * 24" * 6" (or a total of 1,728 cubic inches) then identifying material must be submitted in lieu of the entire game. (See “identifying material” below). If the game is published and contains fewer than three threedimensional elements, then identifying material for those parts must be submitted in lieu of those parts. If the game is unpublished, either one copy of the game or identifying material should be deposited.

Identifying material deposited to represent the game or its three-dimensional parts usually consists of photographs, photostats, slides, drawings, or other two-dimensional representations of the work. The identifying material should include as many pieces as necessary to show the entire copyrightable content of the work, including the copyright notice if it appears on the work. All pieces of identifying material other than transparencies must be no less than 3" * 3" in size, and not more than 9" * 12", but preferably 8" * 10". At least one piece of identifying material must, on its front, back, or mount, indicate the title of the work and an exact measurement of one or more dimensions of the work.

*NOTE: Copyright Office fees are subject to change. For current fees, please check the Copyright Office website at www.copyright.gov/docs/fees.html, write the Copyright Office, or call (202) 707-3000.

FL-108, Revised May 2009
Al_khadhulu
 
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Re:Retro-clones

Notapor Ferran » 16-01-2010 01:33

Creo que el tema del Copyright va como las patentes con ámbitos específicos en países adheridos y por tanto la legislación a la que se somete dicho copyright varia en función del ámbito donde se registró. Algo así como un clon chino del iphone que no incumple la legalidad china (pero sí la de otros paises que lo pudieran importar).
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Ferran
 
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Re:Retro-clones

Notapor eihir » 16-01-2010 11:01

El GORE está aqui http://basicroleplaying.com/forum/downl ... =file&id=3
en la página del BRP System. Son suplementos que crea la gente para este sistema, como el City of Heroes. En la página de descargas del BRP hay más de ellos.
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eihir
 
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Re:Retro-clones

Notapor Al_khadhulu » 16-01-2010 16:48

He ojeado el GORE y es un juego completo. Y gratis. No me parece un suplemento, pues no es necesario el BRP original ( de pago ) para poder jugar.

Lo del copyright lo desconozco. Aunque no es nada raro que la gente registre-patente cualquier cosa en su pais de origen y, tambien, en EEUU.

Habría que asesorarse, pero que ellos puedan hacerlo y nosotros no pues...
Al_khadhulu
 
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